How to draw ash from pokemon
1. The basic head shape is made of a circle, a jaw line, a triangle and a nose line as shown.

2. Add some basic shapes for the eyes, pupils and ears.

3. Now that we have the face proportions right, we can start drawing Ash's jaw, mouth and nose.
In character drawing, avoid using straight lines. Curve the lines slightly. It's a little hard and you need some pratice, but just keep on until you are satisfied with your lines.
Add guidelines for eyebrows.

4. Draw the eyes and ears.
Add the guidelines for his official "Pokemon League" cap.
Align a rectangle with his eyebrows as shown.

5. Finish the cap guidelines by adding a center line and the shade in the front.

6. Draw Ash's cap.
Add guidelines for his hair.

7. Draw Ash's hair and eyebrows.
Remember the two locks of hair on his forehead.

8. Finish the drawing.
Add the final detail; the zig-zag lines below his eyes, the official "Pokemon Legaue" symbol on the front of the cap and the button on the top of it.
Ink over the lines with a thin marker. Make hair and eyebrows black.
Gently remove all pencil lines with an eraser.

9. Color your drawing.
Give Ash's face and mouth a skintones as shown. Add some shading to indicate the shadows in his face.
Color the cap in bright red with a little shading and a green "Pokemon Legaue" symbol.

How to draw Goku From Dragon Ball Z
1. The basic shape is made of a polygon and a few lines as shown.
It's important to get the porportions right from the start.

2. Add some basic shapes for the eyes and the ears.

3. Now that we have the proportions, we can start drawing Goku's jaw, mouth and nose.
In character drawing, avoid using straight lines. Curve the lines slightly. It's a little hard and you need some pratice, but just keep on until you are satisfied with your lines.
Add the basic shapes for the eyelids.

4. Finish Goku's face.
Start with the eyes and the eyelids.
Finish the eyes by drawing the pupils.

5. Now that the face is done, we start on Goku's hair.
The upper part of the polygon marks the top of his forehead.
Start by drawing the guidelines.
Start with the locks of hair on his forehead and then the rest of her hair.

6. Connect the hair guidelines to each other.
7. Add the hairstands to finish the hair.
Finish the drawing.
Ink over the lines with a thin marker. Gently remove all pencil lines with an eraser.

8. Color your drawing.
Give Goku's face a light skintone as shown. Add some shading to indicate the shadows in his face.

REMARK: It is highly recommended that users of this tutorial use the diagrams for learning purposes and eventually develop their own style.
Ears, just like eyes, come in a variety of styles. However, the sizes and shapes are almost always identical regardless of sex.


AKIRA (male)
Looking at all of the ear styles on the page, I bet you're thinking that AKIRA style ears are the simplest around. Not so! In some anime, the ear is even more simplified, the inner ear is defined by only a single line.
Ears, unlike eyes, don't really convey a lot of emotion. The exception, of course, would be ears that aren't human. The most popular type of non-human ears are: elf, animorph (aka furry), or other "other-worldly" styles. They have the advantage of being able to move around a lot more (much like dog ears) and can convey emotions just as much as eyes. Many artists take advantage of that and make characters that are easily remembered and adored by their audiences.


Ah! My Goddess (female)
Even though an ear isn't overly detailed, you'll notice that the shadows cast on the ear are never created by accident. If you look at the examples above for AKIRA and Ah! My Goddess, you'll notice that light affects both in different ways. Granted, they're at different angles, but the point is, just because your ear design is relatively simple, don't use that as an excuse to be lazy with your shadow treatment of a simple form.


Love Hina (female)
Here you can see that the style is starting to lean towards abbreviated realism. Remember that term from the eye section? Well, the term applies to every single aspect of your characters' body. You can mix and match styles of eyes and ears for different looks. Taking the above as an example, in Love Hina, the eyes are styled in the manga form, whereas the ears on Kitsune (above) are pretty complex.
However, the artist didn't go too far to preserve the simple nature of his forms overall for his characters. Finding a balance is key in developing your own feature styles for your characters.


Rurouni Kenshin OVA (male)
One important thing to note:
The more simplified an artist wants a shape, like an ear, the less lines an artist uses to define the shape. But one thing remains constant; the most important lines are always drawn. In the case for drawing eyes, the upper eyelid is most important because it defines the shape of the eye. For ears, it's the upper fold. These key lines define the shape of the object and are almost always drawn regardless of how simple you want your eye, ear, nose, or mouth to be.
Important note: The author is not a natural English speaker and there is a high chance of mistakes in every way. Corrections and comments are welcome.
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Follow the steps in
How to Draw Manga to learn the fundamentals about drawing and equipment. Add to your drawing kit: a light table (or box), a registration system to keep paper in alignment (peg bar and punch or homemade equivalent), animation paper (sturdy, but translucent when backlit) and carmine red or non-photo blue erasable color pencils (optional).
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Step Two
Install video-editing software capable of compiling individual images into
movie files such as Adobe Premiere, freeware, or bundled software like iMovie for the Mac.
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Step Three
Anticipate audio. Unless your anime is silent, you'll need a way to record sound and transfer it to the computer. More complex soundtracks may require sound-mixing equipment or software.
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Step Four
Develop a story idea, starting small. Try animating a single action of a single character before delving into setting, plot, sound, props and additional characters.
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Step Five
Write a script, which can range from a few notes to a full screenplay, depending on the project.
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Step Six
Create a "storyboard" from your script: a visual blueprint in comic book form. Each panel illustrates a change in scene or action from the camera's POV. Use the storyboard to fine-tune the plot, characters, settings and dialogue.
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Step Seven
Record a soundtrack that includes dialogue and a basic musical score. Sound effects can be added later.
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Step Eight
Make an "animatic": scan each storyboard panel, transfer the images to the
video editor and sync them with the soundtrack and scene transitions at 24 frames per second. This will be a framework for previewing the anime throughout the production. It looks like a slideshow at first, but evolves as you integrate new work.
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Step Nine
Create "model sheets" - visual references for the characters in a variety of angles, poses and expressions. You'll need to draw characters over and over so streamline when possible. Repeat for all important foreground visual elements.
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Step Ten
Design basic backgrounds. Composite background and foreground elements with the image editor to test color schemes.
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Step Eleven
Sketch "layouts" that show backgrounds, camera directions, lighting and major character poses for each shot - i.e. very accurate and detailed storyboards. Splice the layouts into the animatic and sync precisely with shot transitions and sound.
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Step Twelve
Complete all editing now, treating the animatic as a finished anime. When you're drawing everything by hand, you don't want any wasted footage on the cutting room floor.
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Step One
Sketch "key drawings" that correspond to the main character poses for a scene, using the animatic, layouts and model sheets as guides. Align individual drawings with the peg bar. Analyze the scene frame-by- frame to sync drawings with action and sound.
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Step Two
Flip through key drawings manually to test basic motion, adding detail after motion has been established. Use color pencils for temporary lines. Number drawings with the corresponding animatic frame position. Add identical registration marks on each drawing to aid alignment after scanning.
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Step Three
Create "pencil tests" by scanning drawings, saving them to disk and compiling the images into short movies. This allows you to test motion and consistency. Test synchronization by splicing pencil tests into the animatic.
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Step Four
Draw intervening poses ("inbetweens") after approving key drawings. Use the light table to align elements and registration marks. Create pencil tests. Most scenes will show one drawing for every three frames of video. Kinetic sequences may require more drawings, static sequences fewer.
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Step Five
Produce "clean-up" drawings by tracing previous drawings and adding final details. Create pencil tests. (You can omit this step if your drawings are already clean enough or if you prefer to clean up during the scanning process.)
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Step Six
Repeat the main animation process for all scenes (or proceed scene-by-scene). Splice final pencil tests into the animatic.
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Step One
Ink your drawings on paper or after scanning. Fuse line art into closed shapes to aid the coloring process. Strive to ink with a consistent line for smooth animation.
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Step Two
Color each drawing in the image editor. Save the completed foreground images.
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Step Three
Draw backgrounds as described in the layouts. Backgrounds may be larger than the video frame to allow for camera movement. Scan backgrounds and paint with the image editor to ensure consistent color. Save the completed background images.
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Step Four
For each frame of animation, superimpose the foreground elements over the background in the image editor. Use the layout as a guide and align with registration marks as needed. Save the composite image and add it to the animatic in the appropriate video frame positions.
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Step Five
After all frames have been composited and synced to the animatic, add the final musical score and sound effects.
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Step Six
Share your anime with the world on DVD, VCD, film, videotape and the Internet.
If you don't want to bother to go to the site then here are the JPEG files.

Just in case is someone is stuck I did not do this or write this It has Pokemon: Ash Dragon Ball Z: Goku Naruto: Ranom Characters